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SPS: Small Potion Shop
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Devlog
Delayed Devlog Due to Detours
July 19, 2026
by
cardboardplus
Hey everyone! Delayed Devlog Due to Dastardly Delays! Despite Difficulties, Development Didn't Disappear. This week's devlog is a little later than usual. Between the holiday and my wife getting sick,...
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guess what, thats right, devlog time
June 29, 2026
by
cardboardplus
Menus, Merchants, and Mild NPC Rebellion This update was mostly spent wrestling with UI... again. What's New Added merchant NPCs. Added merchant shop UIs. Added 62 total ingredients to the game. Expan...
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OH BOY, IT'S DEVLOG TIME!
June 20, 2026
by
cardboardplus
1
Small Potion Shop is starting to feel… small in the right way. This week was all about tightening the core experience—less “systems everywhere,” more “this is a real little shop you can actu...
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DEVLOG TIME
June 12, 2026
by
cardboardplus
THAT'S RIGHT, IT'S DEVLOG TIME! I've got some big updates this week: NPCs Menu improvements Story progress Sounds Demo news What I've Been Working On NPCs The world is starting to feel alive! I've add...
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is it devlog time already?
June 08, 2026
by
cardboardplus
1
#name change
Devlog #3 - Big Progress, New Name, and What's Next Another week, another devlog. Name Change! The game is no longer called Spell Programming System . As development has continued, I've been taking a...
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Systems, style, and building pt.2
June 03, 2026
by
cardboardplus
Weekly Development Update Quick update on the goals for this week and what I've managed to get done so far. It's been an eventful couple of days filled with debugging, rewriting systems, and generally...
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Systems, style, and building
May 28, 2026
by
cardboardplus
#Devlog 1
This is the first devlog I've ever done, so bear with me while i figure out how to do this. Right now I'm mainly focused on building the core systems of the game while establishing the overall atmosph...
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